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Develop a local scene editor to work with the Decentraland SDK

EnactedGrant Request

Proposal Details

Author0xad3b…a4d1
PublishedJan 25, 2022 17:34
Voting beginsJan 25, 2022 17:34
Voting endsFeb 01, 2022 17:34
Snapshot#SvHhioX

Grant size

5,000 USD

Tier

Tier 3

Beneficiary

0x2a9D…922D

Description

DCL-Edit enables you to instantly switch between coding and designing your scene, just like it is the case with modern game engines like Unity. This, of course, can dramatically increase the speed at which you code and design your experience for Decentraland. With DCL-Edit, you can place, transform, scale, and rotate entities just like in Unity and give them identifiers that you can instantly refer to in your code. A visual asset browser gives you a nice overview of the available assets and lets you easily pick and place one into your scene. Feature Overview for this version * place, transform, scale, and rotate entities * add basic shape components * asset browser for GLTF Shapes * assign identifiers to entities * undo functionality * parenting of objects

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