Advanced Documentation
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Advanced Documentation idea was part of my previous Decentraland Creators Community proposal that was a huge project with expectations, solutions, and high budget, that, sadly, was declined by community by voting. As mentioned in Decentraland Creators Community proposal, current state of Content Creators documentation related to wearables and assets creation leaves much to be desired. I will create and fill Advanced Documentation section with structured content related to modelling, baking, texturing, weight painting, and all the other complex steps related to stylized Wearables and Environment object creation pipeline. I know that Malloy, even with huge delays, do great job on Feeka Café - Wearable Asset Pipeline Tutorial Series that was planned to enhance documentation too. But I do believe, that my "Advanced Documentation" cover more aspects regards assets creation proccess, more in-depth, techincal information. Scene Creation, Animations, Wearables, Particles, Emotes, Different Workflows and Approaches, different Software. As well as free to use Assets, Addons, Scripts, Wearables, Animations that will be created during process of writing documentation. Content that I will do is written in Roadmaps and Milestones. I will provide more content than it's written in Roadmaps and Milestones (characters limitation). For example, in process of creating wearables for guidelines, i'm also planning to do free to use base wearables assets library, with stylized textures and great details, the real high quality assets, that users will be able to use for their purposes. I have many ideas that I wish to implement in Advanced Documentation.
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