The Metaverse Motorshow Race Track 2024
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Description
We are developing a modular game and racetrack system that will allow new racetrack based car games to be more easily created and will be highly optimised for the game engine to allow various techniques to be used to get the best performance for driving in Decentraland. The modular racetrack setup will facilitate advanced racetrack designs such as ramps/inclines and different ground contours such as banked bends as well as other aspects that affect car behaviours. This a project that contains numerous benefits and opportunities: - Enhances the profile of Decentraland, by showcasing what is possible using SDK7. - Supports and grows the Community by creating a game with wide appeal that will attract new users to join the community. - Supports Community Developers, who will be able to use what we create as a jumping off point for new driving games and experiences. - Provides a more sophisticated motor/driving gamification. We will open source all of the driving game libraries that we are developing for this game so they can be used by less experienced game developers to create similar experiences after the Metaverse Motorshow. - A competitive game that will not only engage users during the Metaverse Motorshow, but will remain playable afterwards. The racetrack and the games on it will be the centrepiece of February’s event. Players will be able to pick from different cars and race them on the racetrack. Each of the car brands, be it web3 or web2 will get their own custom pit stop with some of their latest models displayed. Deliverables: 1. Base set of modular racetrack parts/tiles and associated Blender Scripts required for Export 2. 3D asset pack (e.g. ready to use tiles) 3. Racetrack area formed using 3d assets and additional environmental assets. 4. Several open source car models 5. Open source library with complex car mechanics with working examples 6. Fully featured example game. 
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