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TEMPLE (Revised)

EnactedGrant Request

Proposal Details

Author0x6de1…d8c1
PublishedOct 15, 2022 16:03
Voting beginsOct 15, 2022 16:03
Voting endsOct 29, 2022 16:03
Snapshot#cdb4c67

Grant size

55,500 USD

Tier

Tier 4

Beneficiary

0xf623…2a11

Description

Temple is a combat based game with multiple quests and other skills that can be leveled up and allow players to prepare for the quest completion and boost their combat capability. Here is gameplay video : https://twitter.com/MetaTempleGame/status/1575930730571763712 How to play video : https://twitter.com/MetaTempleGame/status/1568298849659228161 Party floor video : https://twitter.com/MetaTempleGame/status/1580286985586888704 Player state in Temple is already saved and players can already plant their garden, leave and when they come back harvest what has already grown, the same goes for the xp and levels that player has gained, everything is saved. Additionally to the already mentioned farming mechanic that allows growing food for healing and earning in-game currency the plan is to also develop other activities such as fishing as another skill that is a food source, mining and woodcutting for resource gathering that can be used for weapon and wearable crafting and also for earning in-game currency. As for the combat mechanics the plan is to optimize and expand existing close combat mechanics with more gear options and also develop long range combat skills such as archery and magic abilities. These and many more mechanics will be added to temple game for everyone to enjoy, giving players the ability to choose from multiple skills the favorite activity to do and level up. Also parties, can't forget about those, we know that Decentraland community loves to dance. Our goal is to develop a place where the Decentraland community could come and enjoy together metaverse role playing game with various skills and game mechanics where everyone could find their favorite activity to enjoy featuring both passive skills like gardening, fishing, mining, woodcutting and active combat skills like Melee fighting, Archery, Magic that can be used in areas where enemy npc's are spawned or in multiplayer player vs player experiences and quests that require players to complete different tasks that provide amazing rewards. It is intended for temple game to feature both single-player and multiplayer experiences, the main focus in the beginning will be to fully develop single-player part of the game with all the mentioned skills and mechanics and then release multiplayer player vs player experiences.

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